An ordinary sailor selected by Commander Nash for a highly publicized morale-boosting tour. He proves to be foul-mouthed and heavily tattooed, making him an awkward fit for the PR image Nash envisioned. Lt. Siegel is tasked with polishing his rough edges, though he achieves only limited success.
Enlisted peers sharing similar rank-based experiences and unit responsibilities.
Connected through the island's local community and temporary military presence.
Personality and behavioral clashes between a polished but annoying correspondent and a rough sailor.
Shared experience in non-combat assignments and island-based operations.
Explore the full interactive character relationship map of Don't Go Near the Water