Werewolf henchman serving sorcerer Kartaus. He enchants Finist into a monster, infiltrates the Russian outpost disguised as a merchant to open the gates, and later uses a magic comb to put Finist to sleep. He transports the captured hero to Kartaus' den, serving as the primary physical antagonist.
Opposing loyalties between loyalist and saboteur.
Unwilling proximity due to external intervention.
Explore the full interactive character relationship map of Finest, the Brave Falcon