An eccentric and unstable character in Dunedin who temporarily aids Gerry and John in evading a police roadblock. He later trades Gerry's superstitious flags and secretly informs the police of their destination, acting as an unwitting catalyst for the final chase.
An eccentric contact who provides tactical assistance and purchases superstitious items before betraying them.
Shares the temporary alliance with Snout, relying on his help to bypass law enforcement before the betrayal.
Explore the full interactive character relationship map of Goodbye Pork Pie