George helps advance the students’ fundraising plan when the pool project has raised $75,000 but still requires much more money. He proposes a risky opportunity connected with wealthy York Academy students and the York Academy Gold Club, then helps Bruno and Cathy pursue that possibility as a last effort to keep Boots at Macdonald Hall.
George Wexford-Smythe III is a student whose hall patrol is exposed as meaningless when William 'The Fish' Sturgeon admits that he had only been humoring him. Wizzleware responds by giving George demerits. His experience demonstrates how the new system monitors and punishes student behavior, even when the conduct is relatively harmless.
A resourceful student who proposes a potentially lucrative plan to help save Boots's place at school.
Sam Barringer has 5 screen credits in a career dating back to 2014. Their work is anchored in the Bruno & Boots Collection universe with 3 titles. Signature works include The Day Santa Didn't Come, AFK, Bruno & Boots: Go Jump in the Pool. Explore the interactive character relationship maps on each title page to trace how their roles connect across franchises.