Story Structure — 5 Plot Phases
A Guitar Behind Glass
Dillard and Ramon try to recover Dillard's pawned guitar but cannot pay Garvey with a stolen car radio. Garvey instead offers Dillard an alarm installation job.
Key Events
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San Francisco Pawn Shop — The pawn shop establishes the setting and the characters' financial pressures. Characters: Garvey, Dillard, Ramon
Location: Garvey's pawn shop
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Guitar Redemption Attempt — Dillard and Ramon try to buy back Dillard's pawned guitar with a stolen car radio. Characters: Dillard, Ramon, Garvey
Location: Garvey's pawn shop
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Garvey Rejects Trade — Garvey refuses the insufficient trade and creates a new opportunity. Characters: Garvey, Dillard, Ramon
Location: Garvey's pawn shop
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Alarm Installation Deal — Garvey offers Dillard payment for installing an alarm system. Characters: Garvey, Dillard
Location: Garvey's pawn shop
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Robbery Opportunity Found — Ramon argues that the alarm may persuade Garvey to leave the shop. Characters: Dillard, Ramon
Location: Garvey's pawn shop
The Convenient Alarm
Ramon recognizes that the alarm system may cause Garvey to leave the shop. Boardwalk overhears the idea, and the robbery opportunity begins to expand.
Key Events
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Robbery Opportunity Found — Ramon argues that the alarm may persuade Garvey to leave the shop. Characters: Dillard, Ramon
Location: Garvey's pawn shop
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Boardwalk Overhears Plan — Boardwalk overhears the plan and becomes aware of the intended break-in. Characters: Boardwalk, Dillard, Ramon
Location: Garvey's pawn shop
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Theft Plan Expands — The robbery group forms around the opportunity created by the alarm system. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: San Francisco
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Robbery Team Assembles — Dillard, Ramon, Boardwalk, and Turtle join the attempted robbery. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: San Francisco
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Safebreaking Strategy — The group develops a plan for breaking into the large pawn shop safe. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: San Francisco
An Emptying Opportunity
The group prepares a plan to break into the pawn shop safe. Garvey's announcement that he will visit his mother creates the opening they need.
Key Events
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Safebreaking Strategy — The group develops a plan for breaking into the large pawn shop safe. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: San Francisco
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Garvey Announces Departure — Garvey announces that he will leave to visit his old mother. Characters: Garvey, Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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Shop Break-In Begins — The group enters the shop and begins executing the robbery plan. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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Alarm Troubles — The attempted robbery encounters multiple problems along the way. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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Vault Is Reached — The group reaches the large vault expecting it to contain pawned goods. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
The Vault Holds Nothing
Dillard, Ramon, Boardwalk, and Turtle carry out the break-in despite numerous difficulties. They reach the vault and discover that it has been empty for years.
Key Events
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Vault Is Reached — The group reaches the large vault expecting it to contain pawned goods. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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The Empty Vault — The group discovers that Garvey's vault has been empty for years. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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Robbery Plan Collapses — The empty vault destroys the group's expectation of finding valuable goods. Characters: Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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Garvey Returns Drunk — Garvey returns to the shop drunk after visiting his mother. Characters: Garvey, Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
Friends in the Ruins
Garvey returns drunk after his mother's death and finds the group inside the store. He misunderstands their intentions and welcomes their presence as companionship.
Key Events
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Mother Has Died — The plot reveals that Garvey's mother died during his visit. Characters: Garvey
Location: Garvey's pawn shop
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Robbers Meet Garvey — Garvey encounters the would-be robbers inside his store. Characters: Garvey, Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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Garvey Misreads Them — Garvey fails to understand that they intended to rob him. Characters: Garvey, Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop
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Unexpected Friendly Ending — Garvey is comforted by being surrounded by people he sees as friends. Characters: Garvey, Dillard, Ramon, Boardwalk, Turtle
Location: Garvey's pawn shop