Story Structure — 4 Plot Phases
Pyramid Conjunction & Transport
The Sterling family tours the Great Pyramid during a rare planetary alignment. A mysterious event abruptly transports them to an unknown planet, shattering their reality.
Key Events
-
Pyramid Conjunction Tour — The Sterling family tours the pyramid during a rare planetary alignment. Location: Great Pyramid of Giza
-
Mysterious Transport — The family is mysteriously transported to an unknown planet. Location: Great Pyramid of Giza
-
Arrival on Thel — The family awakens on a divided planet inhabited by humans and androids. Location: Planet Thel
-
Parallel Universe Theory — The transport may involve travel to a parallel universe. Location: Great Pyramid
Thel Arrival & Crystal Theft
The family awakens on the divided planet of Thel and quickly encounters hostile Zone Troopers. A scuffle results in the accidental acquisition of a powerful access crystal.
Key Events
-
Arrival on Thel — The family awakens on a divided planet inhabited by humans and androids. Location: Planet Thel
-
Zone Trooper Scuffle — A physical altercation occurs with a high-ranking Zone Trooper. Location: Thel Province
-
Crystal Acquisition — The family accidentally acquires a crystal granting zone access. Location: Thel Province
-
Kroll Pursuit Begins — Kroll actively chases the family to retrieve the crystal and seek revenge. Location: Thel
-
Obelisk Navigation — The family follows Egyptian-like obelisks toward the central city. Location: Thel Wilderness
-
Imar Identification — They identify Imar as the central seat of government with a suspension bridge. Location: Thel
-
Zone Trooper Authority — Troopers enforce strict travel regulations across isolated provinces. Location: Thel
Zone Navigation & Pursuit
Commander Kroll relentlessly chases the family to reclaim the crystal and exact revenge. The Sterlings follow ancient obelisks while navigating unfamiliar provincial customs and strict regulations.
Key Events
-
Imar Identification — They identify Imar as the central seat of government with a suspension bridge. Location: Thel
-
Zone Exploration — The family encounters unfamiliar customs and isolated provincial governments. Location: Various Zones
-
Religious Doctrine — The Church of Artificial Intelligence enforces strict ideological control. Location: Thel
-
Provincial Isolation — Travel between provinces is strictly regulated, keeping populations ignorant of each other. Location: Thel Provinces
-
Kroll Revenge Motive — Kroll's pursuit is driven by both the crystal and personal vengeance. Location: Thel
-
Zone Fleeing — The family escapes one zone to another to evade capture. Location: Zone Borders
-
Android Presence — Androids are noted as inhabitants and subjects of creator wars. Location: Thel
-
City Architecture Discovery — They observe beautiful buildings and a photographic negative-style bridge. Location: Imar
Imar Approach & Ongoing Flight
The family identifies Imar as the central government seat and demonstrates the crystal's power to bypass zone restrictions. Their journey continues as they flee across the alien landscape.
Key Events
-
Android Presence — Androids are noted as inhabitants and subjects of creator wars. Location: Thel
-
Unification Wars Context — References to past wars of unification shape the current political landscape. Location: Thel
-
Central Government Seat — Imar serves as the administrative hub for the entire planet. Location: Imar
-
Crystal Power Demonstration — The crystal successfully bypasses provincial restrictions. Location: Zone Gates
-
Kroll Final Stand — The relentless pursuit reaches a critical point at the zone boundary. Location: Zone Perimeter
-
Ongoing Journey — The family continues their episodic flight across the alien world. Location: Thel
Whilst celebrating Lleu's 18th birthday, Lleu and two friends go for a boat ride, when they discover beneath the water the golden doorway to the Mabinogi (the Otherworld). They swim down and are transported back in time many centuries to the Mabinogi. There they encounter some problems with mediaeval life, and they have to deal with the conflict between fate personal choice and magic