Plot Analysis Summary
A comic nightmare combines classic horror imagery, exaggerated attacks, and an absurd final moral about lobster and milk.
Story Structure — 5 Plot Phases
A Recipe for Nightmares
A reader is given a comic formula for producing a nightmare and falls asleep. The story then moves into a cellar where supernatural trouble begins.
Key Events
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Nightmare Introduction — A man reads a vampire novel while the narrator introduces a cheap nightmare formula.
Location: A room
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The Reader Falls Asleep — The reader follows the suggested routine and falls asleep.
Location: A room
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Ghosts Locked Away — A caretaker checks that the ghosts are locked up for the night.
Location: A cellar
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The Coffin Appears — The caretaker notices a coffin and considers questioning its occupant.
Location: A cellar
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Failed Escape Attempts — The caretaker repeatedly tries to leave, cannot sleep, and settles into a hammock.
Location: A cellar
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Coffin Broken Open — The caretaker returns with a hatchet and breaks open the coffin.
Location: A cellar
The Cellar Awakens
A caretaker discovers a coffin, struggles to leave, and finally breaks it open with a hatchet. The awakened vampire attacks him before returning to a century-long sleep.
Key Events
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Coffin Broken Open — The caretaker returns with a hatchet and breaks open the coffin.
Location: A cellar
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The Vampire Awakens — The injured vampire rises, leaves the coffin, and frightens the caretaker.
Location: A cellar
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Blood-Sucking Attack — The vampire attacks the frightened caretaker and sucks his blood.
Location: A cellar
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Century-Long Sleep — The vampire goes to sleep for one hundred years, pending congressional action on the depression.
Location: A cellar
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Laboratory Experiment — A doctor conducts an experiment on a monster.
Location: A laboratory
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Laboratory Murder — The monster awakens and kills the doctor.
Location: A laboratory
Laboratory Monsters
A laboratory experiment ends when the monster awakens and kills the doctor. The monster then meets the vampire and becomes frightened by him.
Key Events
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Laboratory Murder — The monster awakens and kills the doctor.
Location: A laboratory
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Monsters Join Forces — The monster gets together with the vampire and becomes afraid of him.
Location: An unspecified setting
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A Pleasant Possibility — A woman is introduced as the nightmare briefly appears capable of becoming pleasant.
Location: A domestic setting
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Warning Behind Bookshelves — A man warns that the woman does not belong in the same nightmare as the vampire, who pulls him behind a bookshelf.
Location: A room
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Monster Studies Methods — The monster studies the vampire's methods.
Location: A room
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The Woman Faints — The woman sees a man repeatedly falling down, then encounters the monster and faints.
Location: A room
A Night of Theft
The nightmare shifts toward a woman, but the supernatural figures continue disrupting her surroundings. The vampire steals her jewels and attacks people who investigate.
Key Events
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The Woman Faints — The woman sees a man repeatedly falling down, then encounters the monster and faints.
Location: A room
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Tax Deadline Trouble — The vampire needs money because his income tax is due.
Location: A domestic setting
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Jewels Are Stolen — At night, the vampire steals the woman's jewels.
Location: A bedroom
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A Screamed Testimony — The woman wakes, screams after a ticklish neck attack, and tells a young man what happened.
Location: A bedroom
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The Ghost-Seeker Attacked — The young man wants to see a ghost, but the vampire catches him and sucks his blood.
Location: A nighttime setting
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The Disguised Chase — The vampire chases a woman in disguise, recognizable by the fourth toe on his left foot.
Location: A nighttime setting
Comic Pursuits
The vampire disguises himself during a chase while the monster pursues a bride. The pursuit becomes a series of playful games rather than a conventional horror climax.
Key Events
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The Disguised Chase — The vampire chases a woman in disguise, recognizable by the fourth toe on his left foot.
Location: A nighttime setting
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Bride Pursued — The monster chases a woman who is about to get married.
Location: A wedding setting
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Follow The Leader — The frightened bride turns the chase into follow-the-leader and ring-around-the-rosy.
Location: A wedding setting
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Monster's Broken Pride — The monster becomes heartbroken because nobody is afraid of him and sits down all day.
Location: An unspecified setting
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Chandelier Discovery — The monster notices the lobster-and-milk companion perched on a chandelier and stands up.
Location: An interior room
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Ticklish Moral — The closing moral says that a cow can be milked, but a lobster is very ticklish.
Location: An interior room