A twisted reality show traps contestants in a historically haunted pioneer camp where a masked killer enforces deadly games dictated by a computerized voice.
Story Structure — 4 Plot Phases
Prologue of Shadows
In 1984, a male counselor tells scary stories to pioneers before a local maniac murders a visiting couple and commits suicide. This tragic event establishes the camp's dark legacy and sets a foreboding tone for future events.
Key Events
1984 Counselor Date — Female counselor leaves for a date, leaving male counselor alone with pioneers. Location: Lesnaya Polyana Camp
Scary Bus Story — Male counselor tells frightening tales about a cursed bus to entertain kids. Location: Camp Building
Ripper Massacre — Maniac Fedotov kills the counselor and her boyfriend in front of pioneers. Location: Camp Perimeter
Sickle Suicide — Fedotov sticks a sickle into his own heart before the pioneers. Location: Camp Grounds
Reality Show Casting — Five boys and girls are selected to compete for one million rubles. Characters: Yana, FedorLocation: Audition Venue
Casting the Victims
In 2008, five reality show contestants including Yana and Fedor arrive at the camp under heavy surveillance. During a trial vote task, Fedor volunteers to quit and is fatally shot with an arrow, triggering the deadly game.
Key Events
Reality Show Casting — Five boys and girls are selected to compete for one million rubles. Characters: Yana, FedorLocation: Audition Venue
Camp Arrival — Participants arrive at the isolated camp and meet the presenter. Characters: Yana, FedorLocation: Lesnaya Polyana Territory
Surveillance Setup — Territory equipped with cameras; players handed mics and phones for constant monitoring. Characters: Yana, FedorLocation: Camp Buildings
Trial Vote Task — Voice orders a ballot rehearsal to avoid friction among players. Characters: Yana, FedorLocation: Camp Alley
Fedor Volunteers — Novice actor Fedor proposes voting against himself to prevent conflict. Characters: FedorLocation: Camp Alley
Arrow Execution — Fedor walks to the camera as a quitter and receives an arrow in the head. Characters: FedorLocation: Camera Point
Live Broadcast — The fatal episode airs on the organizing TV company's channel. Characters: YanaLocation: TV Station
Deadly Broadcast
The fatal footage broadcasts nationally, prompting a police raid that fails due to a timeline discrepancy. The Voice changes the rules to a fight for survival, leading to gruesome deaths and player resistance.
Key Events
Special Forces Raid — Police arrive expecting to find participants but discover the area empty. Location: Camp Entrance
Investigation Failure — Investigators establish that the live broadcast footage was filmed a week ago. Location: Camp Interior
Dual Timeline Shift — Film splits into two strands: past tragedy and present investigation progress. Characters: YanaLocation: Parallel Narratives
Rule Change Decree — Voice announces the game is now conducted for life, not money. Characters: YanaLocation: Camp Intercom
Horror Story Broadcast — Faceless voice tells another childish horror story over the speakers. Location: Camp Loudspeakers
Story Death — One player dies exactly matching the gruesome method described in the story. Location: Camp Building
Player Resistance — Players throw out mics, search buildings, and destroy loudspeakers and cameras. Characters: YanaLocation: Camp Corridors
Arming Up — Remaining participants arm themselves as their numbers decrease inexorably. Characters: YanaLocation: Camp Storage
Lesnaya Polyana Camp — Isolated pioneer camp serving as the primary setting for both timelines. Characters: Yana, FedorLocation: Suburbs
Barricaded Despair
Survivors barricade themselves while forced to vote for the next victim. As madness spreads and one eats a dead heart, the maniac's true goal emerges: he wants to spare only the witness who embraces the darkness.
Key Events
Barricade Formation — Remaining six players and host barricade themselves inside one room. Characters: YanaLocation: Secure Room
Vote for Victim — Voice suggests they independently vote to determine the next victim. Characters: YanaLocation: Secure Room
Dead Heart Consumption — One participant eats a dead heart as part of the escalating madness. Location: Secure Room
Horse Mask Reveal — Players realize the man in the horse mask intends to leave one alive. Characters: YanaLocation: Room Exterior
Demon Witness Goal — Maniac wants to spare only the one who sees the demon and likes toying with people. Characters: YanaLocation: Camp Interior
Story Breakdown
Historical Precedent — The 1984 massacre establishes the camp's cursed atmosphere and introduces the original Ripper's methods.
Counselor Ambush — Fedotov murders the female counselor and her boyfriend in the camp perimeter.
Ripper Suicide — The killer impales himself with a sickle, leaving a lingering supernatural dread.
Reality Show Setup — Contestants are recruited and transported to the isolated location under strict surveillance protocols.
Participant Selection — Five individuals are chosen to compete for a million-ruble prize without knowing the true stakes.
Surveillance Infrastructure — CCTV cameras, microphones, and mobile phones ensure total monitoring by the invisible director.
First Bloodshed — The initial task turns lethal when Fedor attempts to sacrifice himself to maintain group harmony.
Fedor's Sacrifice — He walks toward a camera as a designated quitter and is fatally struck by an arrow.
Live Broadcast Trigger — The execution airs nationally, exposing the hidden danger to authorities and viewers.
Dual Timeline Shift — Law enforcement arrives too late, revealing a temporal disconnect that splits the narrative focus.
Police Arrival Failure — Special forces raid the empty camp, unable to locate any living participants.
Footage Age Revelation — Investigators confirm the broadcast material was recorded a week prior, complicating the rescue effort.
Escalating Terror — The game master abandons monetary rewards, replacing them with psychological horror and physical threats.
Life Over Money Decree — The Voice announces that survival is now the only objective, raising the stakes to lethal levels.
Armed Counterattack — Desperate players destroy surveillance equipment and arm themselves against the approaching killer.
Final Confrontation — Trapped survivors face internal betrayal and external terror as the killer reveals his ultimate design.
Victim Voting Ritual — The Voice forces the barricaded group to democratically select the next person to die.
Demon Witness Reveal — The maniac discloses his intention to spare only the individual who embraces the darkness.
On TV a new reality show, "Pionerlager", has started. Following the results of a casting, five young men and five girls, led by young TV presenter Alice Ten, go to the thrown pioneer camp. The rules state that every week someone would be eliminated from the show. The last one remaining will win the main prize: one million roubles. But suddenly game rules change: the invisible observer declares that it is life, not money, that will be the award for the winner. The maniac hiding behind the mask of a horse, begins a hunt for the participants. Children's horror stories which he once listened to in pioneer camp, revive and become a plot of its own murders.