Story Structure — 4 Plot Phases
Confusion in the Night
Italian soldiers mistake one another for Austrians during a night patrol and capture Marrasi. His companions’ desertion accusation reveals fear and confusion at the front.
Key Events
-
Night Patrol Misidentification — Italian soldiers mistake one another for Austrians and exchange fire during a confused night patrol. Characters: Soldier
Location: Front-line patrol area
-
Marrasi Is Captured — Soldier Marrasi is captured and says he called “kamerad” because he thought approaching men were Austrian. Characters: Soldier
Location: Front-line patrol area
-
Desertion Accusation — Marrasi’s companions accuse him of desertion, exposing fear and confusion at the front. Characters: Soldier
Location: Front-line patrol area
The Mountain Front
Sassu arrives at a threatened position with too little artillery as Austrian attacks continue. Dangerous orders, failed wire-cutting, and rising casualties intensify the pressure on the troops.
Key Events
-
Sassu Reaches the Position — Sassu arrives at a mountain position short of artillery and facing repeated Austrian attacks. Characters: Lt. Sassu
Location: Threatened mountain position
-
Officers Debate Discipline — Officers debate strategy and discipline under a command insisting on strict obedience. Characters: Lt. Sassu, Gen. Leone
Location: Mountain position
-
Wire Cutting Fails — Dangerous orders and failed attempts to cut enemy wire add to the mounting casualties. Characters: Lt. Sassu, Lt. Avellini, Soldier
Location: Enemy wire
-
Avellini Sent Into Danger — Lt. Avellini is among the officers sent into the perilous situation. Characters: Lt. Avellini
Location: Perilous front-line position
-
Law and Fear Disputed — Commanders dispute whether severe punishment is lawful for troops who refuse to fight. Characters: Gen. Leone
Location: Military command position
Discipline and Judgment
Officers argue over discipline and the legality of severe punishment. Men accused of avoiding combat face an inquiry, where their wounds are dismissed as self-inflicted and they are sent to military court.
Key Events
-
Law and Fear Disputed — Commanders dispute whether severe punishment is lawful for troops who refuse to fight. Characters: Gen. Leone
Location: Military command position
-
Military Inquiry Begins — Men accused of avoiding combat are brought before a military inquiry. Characters: Soldier, Soldier
Location: Military inquiry
-
Wounds Declared Self-Inflicted — A colonel doctor dismisses the men’s explanations, calls their wounds self-inflicted, and sends them to military court. Characters: Soldier
Location: Military inquiry
-
Toast to the Dead General — After hearing Leone is dead, officers toast him; they have also learned soldiers received a medal for the regimental flag. Characters: Gen. Leone, Lt. Sassu
Location: Officers’ gathering
Fire from Their Own Guns
After officers toast Leone upon hearing of his death, Italian artillery devastates their own positions. Frightened soldiers attempt to flee, and command treats their refusal to return as rebellion.
Key Events
-
Artillery Hits Own Positions — Italian artillery unexpectedly devastates the positions held by their own troops. Characters: Lt. Sassu, Lt. Avellini, Soldier
Location: Italian positions
-
Soldiers Flee the Shelters — Despite orders to remain in the shelters, frightened soldiers try to flee the bombardment. Characters: Lt. Sassu, Soldier, Soldier
Location: Shelters at the Italian positions
-
Flight Declared Rebellion — The soldiers’ refusal to return is declared a rebellion, though an officer protests that no rebellion occurred. Characters: Lt. Sassu, Soldier
Location: Italian positions
-
Every Tenth Man Selected — Invoking Supreme Command’s decree, a major selects every tenth man for execution, leaving survivors facing punishment and the enemy. Characters: Lt. Sassu, Soldier, Soldier
Location: Italian positions