Story Structure — 4 Plot Phases
Studio Arrival and Evasion
Benchley procrastinates at home before his wife convinces him to visit the Disney Studios. Upon arrival, he wanders the grounds while dodging the overly officious guide Humphrey.
Key Events
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Benchley Procrastinates at Home — Benchley avoids driving to Burbank to sell story rights. Characters: Robert Benchley
Location: Robert Benchley's Home
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Wife Convinces Benchley — Benchley's wife persuades him to visit Walt Disney Studios. Characters: Robert Benchley
Location: Robert Benchley's Home
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Arrival at Disney Studios — Benchley arrives at the studio while his wife goes shopping. Characters: Robert Benchley
Location: Walt Disney Studios Gate
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Dodging Studio Guide — Benchley evades the overly officious guide Humphrey. Characters: Robert Benchley, Humphrey
Location: Studio Grounds
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Life Drawing Classroom Tour — Doris shows Benchley how animators study real subjects. Characters: Robert Benchley, Doris
Location: Life Drawing Classroom
Animation Process Exploration
Doris guides Benchley through various departments, showcasing life drawing, voice recording, foley work, and the multiplane camera. The film transitions to Technicolor as technical processes are revealed.
Key Events
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Life Drawing Classroom Tour — Doris shows Benchley how animators study real subjects. Characters: Robert Benchley, Doris
Location: Life Drawing Classroom
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Voice Recording Session — Gill and Nash record voices for Clara Cluck and Donald Duck. Characters: Clara Cluck (voice) / Florence Gill, Donald Duck (voice) / Clarence Nash
Location: Recording Studio
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Foley Session Demonstration — Doris demonstrates the sonovox device for cartoon sound effects. Characters: Doris, Donald Duck (voice) / Clarence Nash
Location: Foley Stage
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Camera Room Technicolor Shift — Film transitions to Technicolor as Doris explains animation mechanics. Characters: Robert Benchley, Doris, Donald Duck (voice) / Clarence Nash
Location: Camera Room
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Ink and Paint Department — Doris showcases a completed cel featuring the titular character. Characters: Doris
Location: Ink and Paint Department
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Maquette Workshop Tour — Benchley examines maquettes for upcoming films and his own statue. Characters: Robert Benchley, Doris
Location: Maquette Department
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Storyboard Testing Phase — Storymen test a new short idea using limited animation techniques. Characters: Robert Benchley, Doris
Location: Storyboard Department
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Goofy Animation Preview — Benchley watches Ward Kimball animate Goofy and views a preview. Characters: Robert Benchley, Doris
Location: Animator Room
Character Design and Story Reels
Benchley tours the maquette workshop and ink-and-paint department, observing character statues and completed cels. He then watches storymen test a new short using animatic techniques.
Key Events
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Goofy Animation Preview — Benchley watches Ward Kimball animate Goofy and views a preview. Characters: Robert Benchley, Doris
Location: Animator Room
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Pluto Animation Observation — Benchley observes Ferguson animating Pluto. Characters: Robert Benchley, Doris
Location: Animator Room
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Humphrey Delivers Benchley — Humphrey finally apprehends Benchley and brings him to Disney. Characters: Humphrey, Robert Benchley
Location: Projection Room
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Reluctant Dragon Screening Begins — Disney screens the newly completed short based on Benchley's book. Characters: Robert Benchley
Location: Projection Room
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Dragon Lair Discovery — The animated Boy discovers the shy, poetry-loving Dragon. Characters: Robert Benchley
Location: Animated Village
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Dragon Refuses Combat — The Dragon announces he will never fight Sir Giles. Characters: Robert Benchley
Location: Animated Village
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Villagers Gather for Fight — The village prepares to watch the staged dragon fight. Characters: Robert Benchley
Location: Animated Clearing
Screening and Post-Screening Reflection
Humphrey delivers Benchley to the projection room where Disney screens the completed animated short. After the film concludes, Benchley drives home, realizing he missed the opportunity to sell the rights.
Key Events
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Villagers Gather for Fight — The village prepares to watch the staged dragon fight. Characters: Robert Benchley
Location: Animated Clearing
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Dragon Breathes Fire — Being called a punk poet triggers the Dragon to spit flames. Characters: Robert Benchley
Location: Animated Cave
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Staged Combat Sequence — Sir Giles and the Dragon perform a pretend fight with sound effects. Characters: Robert Benchley
Location: Animated Clearing
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Dragon Recites Final Poem — The Dragon accepts his role and recites a concluding poem. Characters: Robert Benchley
Location: Animated Society
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Missed Sale and Home Drive — Benchley drives home, realizing he missed the chance to sell rights. Characters: Robert Benchley
Location: Car
Humorist Robert Benchley attempts to find Walt Disney to ask him to adapt a short story about a gentle dragon who would rather recite poetry than be ferocious. Along the way, he is given a tour of Walt Disney Studios, and learns about the animation process.