Character Relationship Map: Antitrust

Antitrust (2001) Poster

Antitrust (2001) character relationship network mapped with AI analysis. Explore the connections, alliances, and conflicts between characters.

Characters

Canonical Relationships

Family, romantic, and professional connections based on plot evidence.

Story Dynamics

Alliances, conflicts, and narrative interactions that evolve throughout the story.

Story Analysis

A programmer uncovers a corporate conspiracy built on stolen code, surveillance, murder, and manipulation, then helps expose it.

Plot Progression

  1. The NURV Invitation — Milo works at Skullbocks before Gary Winston recruits him into NURV. Milo accepts the attractive offer and moves with Alice to the Portland headquarters.
  2. Code Behind The Curtain — Synapse development proceeds smoothly, but Milo becomes suspicious of the source code Gary supplies. Teddy's murder turns professional doubts into a personal investigation.
  3. The Surveillance Machine — Milo uncovers NURV's code theft, killings, surveillance system, and institutional infiltration. He also discovers that Alice has been planted to manipulate him.
  4. The False Alliance — Milo uses sensitive information from NURV's secret database to gain Lisa's apparent cooperation. Their plan to hijack Synapse collapses when Lisa reveals her loyalty to Gary.
  5. The Broadcast Counterstrike — Gary prepares to kill Milo, but Alice turns against NURV and activates the backup plan. Building 21 transmits the evidence, leading to arrests and Milo's return to Skullbocks.

Directed by Peter Howitt

Antitrust (2001) · 6/10 · action, crime, drama

Content sources

Plot analysis generated from content on Wikipedia, licensed under CC BY-SA 4.0.

Related entry on Wikidata (Q1077315), public domain (CC0).