For the Cause (2000) — AI Story Visualization

For the Cause (2000) Poster

Plot Analysis Summary

A war-weary team carries an ancient weapon toward Obsidian while confronting the human cost and divided loyalties created by a century of conflict.

Story Structure — 5 Plot Phases

Colonies Beneath the Ruins

Two colonies founded as refuges from Earth's wars become locked in a century-long conflict. Their cities collapse, and children inherit a war they never chose.

Key Events

Brecca's Last Weapon

Brecca and technologically advanced Obsidian are defined as opposing powers. With conventional strength exhausted, Brecca turns to the ancient nuclear weapon Warhammer.

Key Events

A Team for Impossible Ground

Evans, Sutherland, and Abel are assembled for the mission. Their different abilities support an attempt to reach an enemy city previously beyond Brecca's military power.

Key Events

Across the Divided Front

The team carries Warhammer toward Obsidian and battles through its defenses. The mission is complicated by conflict among Breccan people themselves.

Key Events

At Obsidian's Threshold

The team reaches the decisive stage of its attempt to cripple Obsidian's technology. The available synopsis establishes the objective but does not specify the final outcome.

Key Events

Story Breakdown

Earth is in a state of constant war and two colonies of humans have been sent to a far away world. The colonists create a new civilization but have inherited the worst traits of their forebears and war breaks out leaving the new cities in ruins. It falls to a bunch of teens to bring peace to the colony - but will they?

Directed by

David Douglas, Tim Douglas

Key Cast

Rating: 5.3/10 (13 votes)

Content sources

Plot analysis generated from content on Wikipedia, licensed under CC BY-SA 4.0.

Related entry on Wikidata (Q5467021), public domain (CC0).