Yatterman (2009) character relationship network mapped with AI analysis. Explore the connections, alliances, and conflicts between characters.
Gan is a young crime-fighting hero who operates as Yatterman #1 alongside his girlfriend, Ai-Chan. Based at Takada Toys, founded by his father, he built Toybotty and works to repair Yatterwoof after b...
Doronjo is the female boss of the Doronbo gang, which also includes Boyacky and Tonzuraa. She leads the group's attempts to find the stone pieces and raises money for their mecha schemes. Though initi...
Boyacky is Doronjo's clever but lecherous mecha genius and a member of the Doronbo gang, alongside Tonzuraa. He helps the gang devise and use their machines while they pursue the stone pieces and clas...
This listed role covers the Narrator and the dog-shaped mecha central to the heroes' battles. Yatterwoof is built by Gan Takada, fights alongside Gan and Ai-Chan, and is damaged during a clash with th...
Dr. Kaieda is an archaeologist searching for the pieces of the legendary stone and the father of Shoko Kaieda. He is attacked during his quest and later revealed to have been possessed by the story's...
Shoko Kaieda is the daughter of archaeologist Dr. Kaieda and is found among the ruins holding a piece of the legendary stone. She travels with Gan Takada and Ai-Chan as they pursue the remaining piece...
Family, romantic, and professional connections based on plot evidence.
The plot explicitly identifies Shoko as Dr. Kaieda's daughter and shows her recognizing that he has been possessed.
The plot introduces Doronjo as the gang's boss and Boyacky as its clever mecha genius. They cooperate to raise money and build replacement mecha.
The plot states that Gan built Toybotty and rebuilt his father's abandoned Yatterwoof plan. Yatterwoof later becomes Yatterking and fights beside Gan.
Alliances, conflicts, and narrative interactions that evolve throughout the story.
The reformed Doronbo Gang joins Yatterman in the final battle after Dr. Kaieda is freed and the true threat is revealed.
Gan joins the final fight after Shoko helps Dr. Kaieda break free from possession, and the Yatterman team fights alongside the restored Dr. Kaieda.
A message orders the Doronbo Trio to find another Stone piece without losing Shoko.
The plot states that Shoko rides Yatterking when the Yatterman duo sets out to stop the reunited Skull Stone.
Boyacky is identified as the gang's mecha genius, and the gang's machines attack Yatterwoof during the search for the Stone pieces.
Doronjo's gang uses its mecha to damage Yatterwoof in Ogypt, and the upgraded Yatterking later joins the final battle against the gang's forces.
Boyacky helps operate the gang's mecha, which attacks Gan's Yatterman forces in Ogypt and the Southern Halps.
Gan transforms into Yatterman and repeatedly confronts Doronjo's gang during their searches for the Skull Stone pieces.
After finding Shoko in the ruins, Gan and the Yatterman team take her along while pursuing the Skull Stone pieces, with Shoko later riding Yatterking.
Heroes, rivals, and a rescued family unite to stop the Skull Stone from destroying the flow of time.
Directed by Takashi Miike
Yatterman (2009) · 6.1/10 · action, comedy
Plot analysis generated from content on Wikipedia, licensed under CC BY-SA 4.0.
Related entry on Wikidata (Q795974), public domain (CC0).