Story Structure — 5 Plot Phases
Exile and Improvised Ambitions
Washington is ordered to leave town and travels with Jefferson. They search for a home and invent a plan to become food tasters.
Key Events
-
Expulsion From Town — A judge orders Washington to leave town permanently. Characters: Washington
Location: Washington's town
-
Jefferson Joins Washington — Washington leaves with his friend and collaborator Jefferson. Characters: Washington, Jefferson
Location: Town outskirts
-
Searching for a New Home — The two men travel together looking for somewhere new to live. Characters: Washington, Jefferson
Location: Country road
-
Choosing Food Tasting — Because they like food, they decide to become food tasters. Characters: Washington, Jefferson
Location: Country road
-
Fake Food Inspection — Washington and Jefferson pose as inspectors and steal chickens from a farm. Characters: Washington, Jefferson, Farmer
Location: Farmer's farm
Roadside Fortune
Their false inspection leads to danger at a farm. After escaping the Farmer, they gamble with Brown and Dawson and win their car and possessions.
Key Events
-
Fake Food Inspection — Washington and Jefferson pose as inspectors and steal chickens from a farm. Characters: Washington, Jefferson, Farmer
Location: Farmer's farm
-
Gunfire at the Farm — The Farmer shoots at the two would-be food inspectors. Characters: Washington, Jefferson, Farmer
Location: Farmer's farm
-
Meeting Brown and Dawson — The travelers meet Brown and Dawson beside a stopped car. Characters: Washington, Jefferson, Brown, Dawson
Location: Roadside
-
Winning the Roadside Game — Washington and Jefferson win the others' possessions, including the car, in a dice game. Characters: Washington, Jefferson, Brown, Dawson
Location: Roadside
-
Arrival at the Country Club — Washington and Jefferson arrive at Blake's country club in the elegant car. Characters: Washington, Jefferson, Blake
Location: Country club
The Clubman's Trap
At Blake's country club, Blake plans to cheat the newcomers. His conflict with Blackstone and jealousy over the Hostess intensify the rivalry.
Key Events
-
Arrival at the Country Club — Washington and Jefferson arrive at Blake's country club in the elegant car. Characters: Washington, Jefferson, Blake
Location: Country club
-
Blake Plans a Swindle — Blake decides to take their money and arranges a gambling game fixed in his favor. Characters: Washington, Jefferson, Blake
Location: Country club
-
Blackstone Challenges Blake — Blackstone objects to Blake's tactics and threatens to expose his scheme. Characters: Blake, Blackstone
Location: Country club
-
Jealousy at the Dance — Blake sees Washington dancing with the Hostess and becomes jealous. Characters: Washington, Blake, Hostess
Location: Country club ballroom
-
Blake Loses the Fight — Blake challenges Washington but knocks himself unconscious during the fight. Characters: Washington, Blake
Location: Country club
-
Blake Renews His Scheme — After waking, Blake becomes even more determined to take their money. Characters: Washington, Jefferson, Blake
Location: Country club
The Haunted Inheritance
The club's dead former owners resent Blake's management and intervene against the corruption surrounding the property. Washington and Jefferson unexpectedly win the club through gambling.
Key Events
-
Blake Renews His Scheme — After waking, Blake becomes even more determined to take their money. Characters: Washington, Jefferson, Blake
Location: Country club
-
The Club's Haunted Past — The men remain unaware that Blake's dead relatives haunt the club and regret leaving it to him. Characters: Washington, Jefferson, Blake
Location: Country club
-
Gambling for the Club — A new gambling contest begins between Washington, Jefferson, and Blake. Characters: Washington, Jefferson, Blake
Location: Country club gambling room
-
Washington Wins the Club — Washington and Jefferson win the entire club from Blake by shooting craps. Characters: Washington, Jefferson, Blake
Location: Country club gambling room
Flight from the Ghosts
The former owners use false criminal charges and supernatural intimidation against the new owners. Blake is frightened away, and Washington and Jefferson finally flee the haunted club.
Key Events
-
The Sheriff Makes Arrests — The former owners scheme with the local sheriff to arrest Washington and Jefferson on false charges. Characters: Washington, Jefferson
Location: Country club
-
Blake Is Scared Away — The haunting reveals Blake's wicked plans and frightens him away from the club. Characters: Blake
Location: Country club
-
The New Owners Flee — The ghosts haunt Washington and Jefferson until both men flee for their lives. Characters: Washington, Jefferson
Location: Country club