Story Structure — 5 Plot Phases
Dismissal and Unlikely Housemates
An inventive tram worker loses his job after using work materials for a personal project. A boarder and Judith then join him, forming an awkward household.
Key Events
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Tram Authority Employment — A technically gifted tram enthusiast works for Melbourne's Metropolitan Transit Authority.
Location: Melbourne tram system
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Unauthorized Mini-Tram — He builds a cut-down tram with work materials and takes it onto the tracks.
Location: Melbourne tram tracks
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Dismissal From Work — His boss discovers the unauthorized tram project and sacks him.
Location: Metropolitan Transit Authority
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A Boarder Is Suggested — After his mother's death leaves him without income, a shop-owner advises him to take in a boarder.
Location: Local shop
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The Boarder Arrives — A recently released petty criminal becomes a boarder in the inventor's gadget-filled cottage.
Location: Inner-city cottage
Experiments in Crime
The household discovers a shared criminal opportunity and begins testing ingenious escape devices. Early successes create confidence, but a payroll robbery ends with the cash lost in a drain.
Key Events
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Judith Moves In — Judith moves into the cottage with her boyfriend, creating an awkward household of three. Characters: Judith
Location: Inner-city cottage
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A Robbery Is Revealed — The inventor learns that the couple plan to stage a robbery. Characters: Judith
Location: Inner-city cottage
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The Split Getaway Car — He demonstrates a getaway car that can separate into two independently powered halves. Characters: Judith
Location: Inner-city cottage
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Cash Theft Escape — The split vehicle helps the criminals successfully evade police after a cash theft. Characters: Judith
Location: Melbourne streets
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Remote Robbery Demonstration — A remote-controlled model car and trailer are used to threaten guards during a payroll robbery attempt. Characters: Judith
Location: Payroll delivery route
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The Bedroom Control Centre — The boarder discovers the bedroom control centre and joins the robbery while it is underway. Characters: Judith
Location: Inner-city cottage
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Cash Lost In Drain — The stolen cash is lost when the planned drain route proves too narrow for the trailer. Characters: Judith
Location: Street drain
The Bank Heist Machine
The trio plan a much larger theft and construct remote-controlled rubbish bins, a modified van, and a mechanical cash chute. Their inventions turn the bank walkway into an elaborate ambush.
Key Events
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The Major Bank Plan — The trio devise an audacious plan to steal a weekly bank delivery worth $250,000. Characters: Judith
Location: Inner-city cottage
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Robot Bins Enter Bank — Armed remote-controlled rubbish bins are secretly positioned inside the bank. Characters: Judith
Location: Major bank
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Walkway Ambush — The robot bins confront guards carrying the cash across the overhead walkway. Characters: Judith
Location: Overhead bank walkway
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Van Breaks The Window — A spring-loaded hammer breaks the walkway window, allowing robots to push the cash into the van. Characters: Judith
Location: Street below the bank
Decoys and Pursuit
After taking the cash, the trio disguise their van and deploy an armed dummy as a police decoy. A routine patrol unexpectedly exposes the disguise and triggers a dangerous pursuit.
Key Events
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Van Breaks The Window — A spring-loaded hammer breaks the walkway window, allowing robots to push the cash into the van. Characters: Judith
Location: Street below the bank
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Ice-Cream Truck Disguise — The trio stop in a lane and disguise the getaway van as an ice-cream truck. Characters: Judith
Location: Melbourne lane
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Wheelchair Decoy Released — A Ned Kelly-like dummy in an armed radio-controlled wheelchair is released as a police decoy. Characters: Judith
Location: Melbourne streets
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Routine Patrol Complication — Two patrol officers request an ice-cream, forcing the disguised vehicle to flee with police pursuing. Characters: Judith
Location: Suburban street
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Mini-Tram Escape Revealed — The fugitives abandon the van and escape aboard the inventor's custom-made mini-tram with the loot. Characters: Judith
Location: Melbourne tram route
Trams Beyond Melbourne
The fugitives escape using a custom mini-tram and transfer the robbery proceeds to Lisbon. At a cafe, they immediately begin planning another heist.
Key Events
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Lisbon Deposit — The proceeds from the Melbourne robbery are deposited in a Lisbon bank. Characters: Judith
Location: Lisbon bank
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Another Heist Planned — The trio reunite at a cafe and begin planning another daring heist. Characters: Judith
Location: Lisbon cafe