Shakma (1990) — AI Story Visualization

Shakma (1990) Poster

Plot Analysis Summary

A medical student's pet baboon turns lethal after an experimental drug, trapping a group of students in a deadly campus game.

Story Structure — 4 Plot Phases

The Experiment Gone Wrong

Professor Sorensen injects Sam's baboon with an experimental drug, causing it to go berserk. Sam refuses to euthanize the animal, leaving it alive overnight for a scheduled necropsy.

Key Events

The LARP Turns Deadly

Sorensen locks the building and forces students into a live-action game. Shakma awakens and begins hunting the participants, killing Bradley and Richard while Sorensen investigates.

Key Events

Survival and Carnage

Sam and Tracy attempt to escape and fight back using a strobe light. Despite temporary successes, Shakma systematically eliminates Gary and Tracy in the upper floors.

Key Events

The Final Stand

Kim dies after finding Richard's body. Overcome by grief, Sam sets a lethal trap in the incinerator room, resulting in a mutual destruction that ends the nightmare.

Key Events

Story Breakdown

A murderous baboon escapes from a laboratory and roams the research building, and begins to kill some teenagers who are also in the building playing a Dungeons-and-Dragons type game.

Directed by

Hugh Parks

Key Cast

Rating: 5.5/10 (98 votes)

Content sources

Plot analysis generated from content on Wikipedia, licensed under CC BY-SA 4.0.

Related entry on Wikidata (Q7462963), public domain (CC0).