Story Structure — 3 Plot Phases
The Iron Grip of Time
A rigid work-driven world operates under the absolute control of time. The mysterious sandman arrives, distributing dream powder that begins to infect the system's top employees.
Key Events
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Work-Driven World Established — Time rules as dictator over a rigid work world.
Location: Corporate Dystopia
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The Dominating Clock — Central symbol of systemic control.
Location: Office Hub
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Sandman's Arrival — Mysterious figure enters the controlled world.
Location: City Streets
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Wondrous Dream Powder — Agent of chaos and dream infection.
Location: Distribution Zone
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Employee Infection — Top staff succumb to the dream powder.
Location: Workplace
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Clock's Dominance Fades — Employees lose sight of the time dictator.
Location: Office Hub
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Alex's Ambition Highlighted — Alex is poised as future employee of the year. Characters: Alex Deprins
Location: Corporate Arena
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System's Chaos Spreads — Confusion disrupts corporate order.
Location: City Streets
Descent into the Dreamscape
Alex Deprins succumbs to the dream powder and enters a surreal dreamscape. There, he encounters a captivating lady in red, shifting his focus from career ambition to emotional longing.
Key Events
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Alex's Ambition Highlighted — Alex is poised as future employee of the year. Characters: Alex Deprins
Location: Corporate Arena
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Alex Becomes Victim — Alex falls under the sandman's influence. Characters: Alex Deprins
Location: Workplace
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Descent into Dreams — Alex transitions from reality to dreams. Characters: Alex Deprins
Location: Dreamscape
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Strange New World — Surreal environment of the dream realm. Characters: Alex Deprins
Location: Dreamscape
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Lady in Red Appears — Mysterious woman enters Alex's vision. Characters: Alex Deprins
Location: Dreamscape
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Heart Captivation — Alex's emotional attachment deepens. Characters: Alex Deprins
Location: Dreamscape
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Sudden Awakening — Alex returns to waking reality. Characters: Alex Deprins
Location: Bedroom/Office
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Internal Struggle Begins — Alex weighs reality against dreams. Characters: Alex Deprins
Location: Personal Space
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Red Dress — Visual symbol of dream allure.
Location: Dreamscape
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Alex's Ambition Fades — Career goals replaced by dream obsession. Characters: Alex Deprins
Location: Workplace
The Awakening Dilemma
Alex wakes to face a profound internal conflict. He must choose between returning to the deadly, rule-bound reality or pursuing salvation through the dream world he now cherishes.
Key Events
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Internal Struggle Begins — Alex weighs reality against dreams. Characters: Alex Deprins
Location: Personal Space
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Rule-Bound World — Deadly, familiar reality of the system. Characters: Alex Deprins
Location: Corporate Dystopia
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Dream Salvation Path — Alternative route to freedom and peace. Characters: Alex Deprins
Location: Dreamscape
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The Difficult Decision — Climactic moment of choice. Characters: Alex Deprins
Location: Personal Space
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Weighing Reality — Alex considers staying in the system. Characters: Alex Deprins
Location: Corporate Dystopia
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Weighing Dreams — Alex considers embracing the dream world. Characters: Alex Deprins
Location: Dreamscape
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Path to Salvation Chosen — Final commitment to a new existence. Characters: Alex Deprins
Location: Threshold
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Threshold of Choice — Physical and mental crossroads. Characters: Alex Deprins
Location: Personal Space
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World's Transformation — Final state after Alex's decision. Characters: Alex Deprins
Location: Dreamscape/Reality
In a work-driven world where time is the ultimate dictator, a mysterious sandman spreads chaos and confusion. Even the best employees of the system get infected by his wondrous dream powder and lose sight of the once so dominating clock. Alex Deprins, future employee of the year, becomes one of those ‘victims’. In his dreams he comes into contact with a strange new world, where a lady in red captivates his heart. Once awake he has to make a difficult decision. Does he stay in his familiar, but deadly rule-bound world or does he seek the road to salvation in his dreams?