An escaped convict survives relentless pursuit through improvisation, accidental heroism, disguise, and renewed flight.
Story Structure — 5 Plot Phases
Buried Beneath the Beach
The escaped convict hides under sand and repeatedly evades officers along the beach and cliffs. His feigned death and improvised escapes establish his resourcefulness.
Key Events
Convict Hides Under Sand — The escaped convict buries himself beside a sleeping officer to evade the police. Characters: The Eel / Commodore SlickLocation: Beach
Officer Falls Into Hole — The sleeping officer falls backward into the hole created by the convict. Characters: The Eel / Commodore SlickLocation: Beach
Escape Under Fire — The convict runs while an officer fires and narrowly misses him. Characters: The Eel / Commodore SlickLocation: Beach
Mud Wall Pursuit — The convict climbs a steep wall as the pursuing officer follows. Characters: The Eel / Commodore SlickLocation: Mud and stone wall
Hand Buried in Mud — The convict mistakes a policeman's foot on his hand for a stray stone and covers it with mud. Characters: The Eel / Commodore SlickLocation: Cliffside
Feigning Death — After another officer shoots and misses, the convict pretends to be dead. Characters: The Eel / Commodore SlickLocation: Dusty cliff
Officer Kicked Downhill — During the death check, the convict kicks the officer down the hill. Characters: The Eel / Commodore SlickLocation: Dusty cliff
A Gun and the Sea
The convict takes a police gun, accidentally shoots the father, and flees toward the open sea. A high tide overturns the pursuing boat and changes the direction of the chase.
Key Events
Convict Takes Hiding Place — The convict occupies the officer's hiding place while searchers approach. Characters: The Eel / Commodore SlickLocation: Cliffside hiding place
Escape Through Hole — The convict sees the approaching searchers and escapes through a hole. Characters: The Eel / Commodore SlickLocation: Cliffside
Accidental Shot — While retreating with a seized gun, the convict trips and accidentally shoots the father. Characters: The Eel / Commodore SlickLocation: Cliffside
Swim Toward Open Sea — The convict swims away as policemen pursue him by boat. Characters: The Eel / Commodore SlickLocation: Open sea
Wave Overturns Boat — A huge wave overturns the pursuing boat during high tide. Characters: The Eel / Commodore SlickLocation: Open sea
Unexpected Sea Rescue
Instead of continuing his escape, the convict returns to investigate a drowning. He rescues everyone but is injured and left unable to walk.
Key Events
Return to the Drowning — After reaching dry land, the convict hears the disturbance and swims back to investigate. Characters: The Eel / Commodore SlickLocation: Shoreline
Rescue at the Shore — The convict responds to a plea for help and begins rescuing the people in the water. Characters: The Eel / Commodore SlickLocation: Shoreline
Beard Pulls Him Ashore — The convict uses his beard to help pull himself back to shore. Characters: The Eel / Commodore SlickLocation: Shoreline
Final Water Rescue — The convict rescues the remaining people, then collapses injured on the shore. Characters: The Eel / Commodore SlickLocation: Shoreline
Rescued by Police — A policeman notices the injured convict and has him rescued. Characters: The Eel / Commodore SlickLocation: Shoreline
A Dangerous Disguise
The injured convict wakes in a house and briefly believes he is in prison. He adopts the alias Commodore Slick and survives a dangerous encounter involving the newspaper and the judge.
Key Events
Rescued by Police — A policeman notices the injured convict and has him rescued. Characters: The Eel / Commodore SlickLocation: Shoreline
Awakening Behind Bars — The convict wakes in a barred-looking bed and mistakes the house for a prison until The Butler enters. Characters: The Eel / Commodore Slick, The ButlerLocation: House bedroom
Balcony Kicking Match — An accidental kick develops into a prolonged comic exchange between the convict and The Suitor. Characters: The Eel / Commodore Slick, The SuitorLocation: House balcony
Beer Revenge Fails — The convict splashes beer on The Suitor, forcing him to retreat from the room. Characters: The Eel / Commodore Slick, The SuitorLocation: House interior
Convict Newspaper Headline — The Suitor sees the convict's face under a headline announcing that he remains at large. Characters: The Eel / Commodore Slick, The SuitorLocation: House interior
Alias Before the Judge — Using the alias Commodore Slick, the convict draws a beard on the newspaper to misdirect the judge. Characters: The Eel / Commodore Slick, The SuitorLocation: House interior
Judge Falls for Disguise — The judge accepts the convict's deception and mistakes the identification. Characters: The Eel / Commodore Slick, The SuitorLocation: House interior
The Chase Reopens
A closet discovery exposes the continuing danger inside the house. The convict outwits a policeman and escapes while the police resume their pursuit.
Key Events
Kitchen Closet Discovery — The convict opens a closet, discovers a policeman hiding inside, and immediately flees. Characters: The Eel / Commodore SlickLocation: Kitchen
Final Police Chase — A policeman corners the convict, but the convict creates a distraction and breaks free. Characters: The Eel / Commodore SlickLocation: House
Escape Continues — The convict runs away while the police continue chasing him. Characters: The Eel / Commodore Slick, The SuitorLocation: Outside the house
Story Breakdown
Beach Concealment — The convict begins his escape by hiding directly beside a sleeping officer.
Sand Burial — He carefully unburies himself from the sand.
Sleeping Guard — The officer falls into the hole beneath him.
Cliffside Evasion — The convict uses deception and agility to survive the pursuit across the cliffs.
Mud Covered Hand — He mistakes a policeman's foot for a stray stone.
Feigning Death — He fools an officer by pretending that the missed shot killed him.
Armed Flight — The convict escapes through a hole and briefly turns a police weapon against his pursuers.
Seized Police Gun — He grabs a police officer's gun.
Accidental Shooting — He trips over a rock and accidentally fires at the father.
Sea Pursuit — The chase moves into the water and is disrupted by a powerful wave.
Open Sea Swim — The convict swims toward deeper water.
Overturned Boat — A huge wave knocks over the pursuing boat.
Accidental Heroism — The convict abandons immediate escape to respond to a drowning and saves the people in danger.
Return to Chaos — He swims back after hearing the disturbance.
Shoreline Rescue — He rescues the drowning people before collapsing injured.
Household Refuge — The rescued convict temporarily hides in a house and misunderstands his surroundings.
False Prison Cell — Striped pajamas and a barred bed make him think he is imprisoned.
Butler's Entrance — The Butler enters with a towel and clarifies the setting.
Suitor Rivalry — The convict and The Suitor develop a recurring comic conflict inside the house.
Balcony Kicks — An accidental kick becomes a prolonged exchange of kicks.
Beer Retaliation — The convict splashes beer on The Suitor, who retreats.
Newspaper Deception — The convict uses an alias and a manipulated newspaper image to avoid recognition by the judge.
Commodore Slick — He presents himself under the alias Commodore Slick.
Drawn Beard — He draws a beard on the newspaper to misdirect the judge.
Final Flight — A hidden policeman exposes the danger again, but the convict escapes one more time.
Kitchen Closet — The convict discovers a policeman hiding inside a closet.
Police Pursuit — He breaks free after creating a distraction and runs away.
The daring convict no. 23, known as The Eel, escapes from prison and, after mocking his inept persecutors, saves the lives of three people in peril: a beautiful girl, her mother and an annoying suitor, only to get exhausted and almost drowned. Once he regains his strength at Judge Brown's home, he participates on an upper-class social party where he competes with the suitor for the favors of the charming Miss Brown. But prison guards are still after him…