A desperate community seeks survival and a path toward human control in an endlessly expanding automated city.
Story Structure — 5 Plot Phases
Survivors Beneath the City
The Electro-Fishers struggle with extinction, food shortages, and the Safeguard. Zuru's accidental activation of a Watchtower brings Killy into the village's story.
Key Events
The Endless City — An uncontrolled city expands indefinitely after an old infection.
Location: Multi-leveled city
Humanity Marked Illegal — The Safeguard hunts humans who have lost access to city controls.
Location: Multi-leveled city
Food Search Begins — Zuru and her companions search for food as supplies dwindle. Characters: Zuru, TaeLocation: Village outskirts
Watchtower Activated — Zuru accidentally triggers a Watchtower that spawns exterminators. Characters: Zuru, TaeLocation: Village outskirts
Killy Saves Survivors — Killy rescues Zuru and Tae after most companions are killed. Characters: Killy, Zuru, TaeLocation: Village outskirts
A Promise of Control
Killy explains his search for the Net Terminal Gene and supplies the village with rations. Cibo is discovered and reveals both the protective shield and a possible source of new food.
Key Events
Killy Meets Pop — Pop questions Killy about his origins 6000 levels below. Characters: Killy, Pop, Zuru, TaeLocation: Electro-Fishers village
The Net Gene Quest — Killy explains that he seeks the Net Terminal Gene. Characters: Killy, PopLocation: Electro-Fishers village
Rations Reach Village — Killy supplies enough rations to temporarily solve the food crisis. Characters: Killy, Pop, Zuru, TaeLocation: Electro-Fishers village
Cibo Found Below — The group discovers the machine-corpse of former scientist Cibo. Characters: Killy, Cibo, Zuru, TaeLocation: Rotting Shrine
Shield Generator Revealed — Cibo reveals that her generator protects the village from the Safeguard. Characters: Killy, Cibo, Zuru, TaeLocation: Rotting Shrine
The Factory's Rejection
The Electro-Fishers reach the automated factory and successfully produce food. The system then rejects Cibo and unleashes exterminators, forcing the group to escape by railway.
Key Events
Factory Expedition — The Electro-Fishers travel to the factory seeking more supplies. Characters: Killy, Cibo, Zuru, TaeLocation: Automated factory
Rations Manufactured — Cibo logs in, produces rations, and creates a machine for Killy. Characters: Killy, Cibo, Zuru, TaeLocation: Automated factory
System Rejects Cibo — The system rejects Cibo and begins mass-producing exterminators. Characters: Killy, Cibo, Zuru, TaeLocation: Automated factory
Escape by Railway — Cibo builds a new body and the group escapes by rail. Characters: Killy, Cibo, Zuru, TaeLocation: Railway car
Village Celebration — The villagers celebrate new supplies while mourning expedition losses. Characters: Killy, Cibo, Zuru, Tae, PopLocation: Electro-Fishers village
The Village Betrayed
The survivors return with supplies, but the shield generator is attacked by someone using Tae's identity. The village is destroyed, and Killy confronts the hostile agent while Cibo loses her body.
Key Events
Village Celebration — The villagers celebrate new supplies while mourning expedition losses. Characters: Killy, Cibo, Zuru, Tae, PopLocation: Electro-Fishers village
Secret Descent — Cibo wakes Killy and secretly leads him toward the generator. Characters: Killy, Cibo, ZuruLocation: Village descent
Shield Generator Destroyed — The person using Tae's identity shoots the shield generator. Characters: Tae, Pop, ZuruLocation: Observatory platform
Village Under Attack — The village is destroyed and most villagers are killed during the attack. Characters: Killy, Cibo, Zuru, Tae, PopLocation: Electro-Fishers village
Killy Fights the Impostor — Killy battles the hostile agent while Cibo's body is destroyed. Characters: Killy, Cibo, Zuru, TaeLocation: Electro-Fishers village
A Map Beyond Control
Cibo reaches the Netsphere and obtains a map to an abandoned safe level. The remaining villagers flee while Killy gives Zuru his protection and appears to sacrifice himself.
Key Events
Cibo Pleads in Netsphere — Cibo asks the Authority to spare the villagers and receives a city map. Characters: CiboLocation: Netsphere
Map Reveals Safe Level — The map identifies an abandoned level beyond Safeguard control. Characters: Cibo, ZuruLocation: Netsphere
Elevator Evacuation — Cibo leads survivors toward an elevator as a Watchtower spawns exterminators. Characters: Killy, Cibo, Zuru, PopLocation: Elevator access
Killy Gives Protection — Killy gives Zuru his protective device and seemingly sacrifices himself. Characters: Killy, Cibo, ZuruLocation: Elevator access
New Village Founded — The surviving Electro-Fishers reach the abandoned level and establish a new village. Characters: Zuru, CiboLocation: Abandoned city level
Killy's Quest Continues — Zuru's granddaughter remembers Killy, and the final shot confirms his quest continues. Characters: Killy, ZuruLocation: Abandoned city level
Story Breakdown
Uncontrolled City — The future city has lost human access and its defense systems classify humanity as illegal.
Endless Expansion — The multi-leveled city grows indefinitely in every direction.
Safeguard Purge — Automated defenses hunt humans without recognized access.
Village Survival — The Electro-Fishers face extinction because of dwindling food and constant mechanical threats.
Food Shortage — The community needs new supplies to survive.
Watchtower Attack — Zuru accidentally triggers exterminators during a food search.
Killy's Mission — Killy searches for the Net Terminal Gene while protecting the Electro-Fishers.
Mysterious Wanderer — Killy saves Zuru and Tae from the first exterminator attack.
Control Gene — The gene could restore human control over the city and its machines.
Cibo's Knowledge — Cibo connects the village's immediate survival to forgotten technology.
Rotting Shrine — The group discovers Cibo's machine-corpse below the village.
Shield Generator — Cibo explains the device protecting the village from the Safeguard.
Factory Disaster — The search for rations succeeds briefly before the automated system reverses against the expedition.
Ration Production — Cibo logs in and produces food for the Electro-Fishers.
Exterminator Massing — The system rejects Cibo and begins manufacturing exterminators.
Betrayed Village — A Safeguard agent using Tae's identity destroys the settlement and exposes the danger within the survivors' group.
False Tae — The real Tae has been killed and impersonated.
Shield Destroyed — The generator is shot from the observatory platform.
Final Escape — Cibo obtains a destination while the survivors flee through a final mechanical assault.
Netsphere Plea — Cibo asks the Authority to spare the villagers and receives a city map.
Abandoned Level — The map reveals a level outside effective Safeguard control.
Hope Continues — The Electro-Fishers establish a new settlement while Killy's search remains unfinished.
New Settlement — The surviving villagers reach the abandoned level and rebuild.
Continuing Quest — The final image confirms that Killy is still searching.
In the distant technological future, civilization has reached its ultimate Net-based form. An "infection" in the past caused the automated systems to spiral out of order, resulting in a multi-leveled city structure that replicates itself infinitely in all directions. Now humanity has lost access to the city's controls, and is hunted down and purged by the defense system known as the Safeguard. In a tiny corner of the city, a little enclave known as the Electro-Fishers is facing eventual extinction, trapped between the threat of the Safeguard and dwindling food supplies. A girl named Zuru goes on a journey to find food for her village, only to inadvertently cause doom when an observation tower senses her and summons a Safeguard pack to eliminate the threat. With her companions dead and all escape routes blocked, the only thing that can save her now is the sudden arrival of Killy the Wanderer, on his quest for the Net Terminal Genes, the key to restoring order to the world.