Arcade (1993) character relationship network mapped with AI analysis. Explore the connections, alliances, and conflicts between characters.
Alex Manning is a troubled suburban teenager whose mother’s suicide has left her struggling with unresolved feelings. After visiting Dante’s Inferno with her friends, she becomes central to the fight...
Nick is one of Alex Manning’s allies among the teenagers drawn into the dangerous game. After the virtual world begins imprisoning players who lose, he and Alex seek help from Albert, the programmer,...
Difford is the computer company CEO responsible for promoting the new virtual reality game during its test marketing at Dante’s Inferno. He distributes free samples of the home console version and ent...
Albert is the programmer who understands that the game’s design has become dangerously unstable. He tried to persuade the computer company to halt its release, then helps Alex and Nick return to Dante...
Boy is the abused child whose brain cells are used by the computer company to make the game’s villain appear more realistic. He had been beaten to death by his mother, but the experiment instead gives...
Family, romantic, and professional connections based on plot evidence.
Difford, as the computer company CEO, hands out free home-console samples and hypes the game to Alex and her friends at the arcade.
Albert is the game's programmer, while Difford is the computer company CEO. The programmer tries to convince the company to halt the release.
Alliances, conflicts, and narrative interactions that evolve throughout the story.
Difford promotes the game, while the boy's presence makes the game deadly after the computer company uses the boy's brain cells.
Teenagers who lose the game are imprisoned inside its virtual reality world, and Nick joins the effort to confront that threat.
Albert tries to stop the release because the game is dangerous, while the boy functions as the game's deadly villain.
Alex attempts to release her friends from the virtual prison, while the evil little boy taunts her in the film's final moments.
Nick and Alex enlist the game's programmer before going to the arcade for the final confrontation.
Alex and Nick enlist Albert, identified as the game's programmer, to help them confront the virtual world.
The plot identifies Nick among Alex's friends, and the two later work together to confront the game.
A troubled teenager confronts a deadly virtual reality game whose abused human origin turns corporate entertainment into a supernatural threat.
Directed by Albert Pyun
Arcade (1993) · 4.7/10 · fantasy, horror, science-fiction, thriller
Plot analysis generated from content on Wikipedia, licensed under CC BY-SA 4.0.
Related entry on Wikidata (Q4785063), public domain (CC0).