Spence Exposed — Sam reveals Spence is a fraud, leading to his dismissal. Characters: Sam, Deirdre, SpenceLocation: Montmartre Bistro
The Heist and Betrayal
The convoy ambush succeeds but Gregor steals the case. The team fractures as Seamus takes control and eliminates threats.
Key Events
Spence Exposed — Sam reveals Spence is a fraud, leading to his dismissal. Characters: Sam, Deirdre, SpenceLocation: Montmartre Bistro
Villefranche Convoy Heist — Team ambushes convoy; Gregor steals the case and plants explosives. Characters: Deirdre, Sam, Vincent, Gregor, LarryLocation: Villefranche-sur-Mer
Nice Shootout — Team pursues survivors; Gregor attempts to sell case to Russians. Characters: Deirdre, Vincent, GregorLocation: Nice Streets
Amphitheatre Capture — Sam chases Gregor; Seamus ambushes and captures him. Characters: Sam, Vincent, Gregor, Seamus O'RourkeLocation: Arles Amphitheatre
The Paris Pursuit
Sam and Vincent recover and track the case through violent interrogations and high-speed chases. Clues point to the Russian mob.
Key Events
Amphitheatre Capture — Sam chases Gregor; Seamus ambushes and captures him. Characters: Sam, Vincent, Gregor, Seamus O'RourkeLocation: Arles Amphitheatre
Russian Hood Confrontation — Deirdre and Vincent fight Russian hoods; Sam arrives injured. Characters: Deirdre, Vincent, SamLocation: Nice Alley
Larry's Death — Seamus kills Larry and escapes with Deirdre and Gregor. Characters: Seamus O'Rourke, LarryLocation: Nice Streets
Villa Recuperation — Jean-Pierre treats Sam's wound and discusses the 47 Ronin. Characters: Vincent, Sam, Jean-PierreLocation: Jean-Pierre's Villa
Paris Interrogation — Violent interrogation forces Gregor to return the case. Characters: Seamus O'Rourke, Deirdre, GregorLocation: Paris Safehouse
Post Office Retrieval — Team retrieves case; Sam and Vincent pursue them. Characters: Seamus O'Rourke, Deirdre, GregorLocation: Paris Post Office
Overpass Chase — Vincent shoots tire; car crashes; Gregor escapes with case. Characters: Sam, Vincent, Seamus O'Rourke, Deirdre, GregorLocation: Paris Overpass
Ice Skate Clue — Sam and Vincent discover decoy case holds ice skates, tracking Russians. Characters: Sam, Vincent, Jean-PierreLocation: Jean-Pierre's Villa
Arena Showdown
A sniper attack at the arena triggers a final bloodbath. Seamus claims the case but is killed, leaving Sam and Vincent to part ways.
Key Events
Ice Skate Clue — Sam and Vincent discover decoy case holds ice skates, tracking Russians. Characters: Sam, Vincent, Jean-PierreLocation: Jean-Pierre's Villa
Arena Sniper Attack — Gregor threatens sniper; Mikhi kills Gregor; Natacha is shot. Characters: Gregor, Deirdre, SamLocation: Le Zénith Arena
Mikhi's Demise — Seamus kills Mikhi and steals the case during chaos. Characters: Seamus O'RourkeLocation: Le Zénith Arena
Sam's CIA Revelation — Sam reveals his CIA status to Deirdre, convincing her to flee. Characters: Sam, DeirdreLocation: Getaway Car
Seamus's Ambush — Seamus ambushes Sam as he chases him. Characters: Seamus O'Rourke, SamLocation: Arena Perimeter
Seamus's Death — Vincent shoots Seamus dead, saving Sam. Characters: Vincent, Seamus O'Rourke, SamLocation: Arena Perimeter
Bistro Reunion — Sam and Vincent share coffee; peace deal announced. Characters: Sam, VincentLocation: Montmartre Bistro
Final Parting — Vincent confirms Deirdre won't return; they shake hands and part. Characters: Sam, VincentLocation: Montmartre Bistro
CIA Extraction — Sam leaves with his CIA contact; Vincent pays the bill. Characters: SamLocation: Paris Streets
Story Breakdown
Mercenary Assembly — Deirdre recruits ex-agents for a high-stakes heist.
Bistro Recruitment — Initial meeting and mission briefing.
Weapon Acquisition — Securing firearms through an ambush.
Convoy Ambush — The team attacks a heavily guarded transport.
Team Coordination — Executing the initial strike.
Gregor's Betrayal — Stealing the case and planting explosives.
Handler Intervention — Seamus O'Rourke assumes command and purges the team.
Seamus Takes Control — Taking charge of the operation.
Larry's Elimination — Removing internal threats.
Recovery and Tracking — Sam and Vincent regroup and follow financial clues.
Villa Recuperation — Medical treatment and philosophical reflection.
Decoy Case Discovery — Uncovering the ice skate connection.
Paris Pursuit — A violent chase across the city escalates tensions.
Violent Interrogation — Forcing Gregor to reveal the case location.
Overpass Crash — High-speed pursuit ending in a vehicle wreck.
Arena Climax — A sniper attack triggers a chaotic final shootout.
Sniper Attack — Assassination during the figure skating show.
Seamus's Demise — Final confrontation and elimination of the handler.
Aftermath and Resolution — The surviving agents part ways after the dust settles.
CIA Revelation — Sam clarifies his true allegiance.
Final Parting — Acceptance of loss and departure.
A briefcase with undisclosed contents – sought by Irish terrorists and the Russian mob – makes its way into criminals' hands. An Irish liaison assembles a squad of mercenaries, or 'ronin', and gives them the thorny task of recovering the case.