12-year-old Tulip Olsen aspires to be a video game designer and has a strained relationship with her divorced parents. She plans to go to game design camp in Oshkosh, but due to a scheduling mix-up, her parents are unable to take her there. Upset, Tulip runs away from home and encounters a train that sucks her in. She wakes up on a snowy field full of snowmen and meets a small robot named One-One. She discovers she is on the train and that this is just one of its cars. Tulip and One-One enter th
Tulip strikes a deal with a cat in an attempt to get home, but is the price worth it?
Tulip and One-One explore a car full of Corgis and face off against a mysterious monster.
Tulip, Atticus and One-One enter a crystal forest car and have to take part in a musical ritual.
Tulip has to face her past.
The gang enters an unfinished train car and tries to fix it.
The gang meets a familiar face in a mirrored car.
The gang is confronted by a strange new force on a Ball Pit Car adventure.
Tulip takes a risk trusting an old foe.
Tulip makes it to the front of the train and is faced with a choice.